Quest Guides, Hints & Tricks

Brother Pilots


Year: 2004
Genre: arcade
Developer: Pipe Studio
Discs: 1 DVD(*.iso)
Requirements: Win 95/98/ME/2000/XP, P II 333 Mhz, 64 Mb RAM, video 800х600 16-bit

About the game:

Malathion ... (alive smoking room!) ... A small Tasmanian catches of blue elephants whole bales - Dorval is called. Pochityvaya once in a newspaper kofiem, Chef and colleague learn to reduce the population of these rare animals and, of course, fly to the rescue. Toy collected on the engine QD Engine and became the third in the list of merit of this tool. And while the last two-dimensional ... The task - to collect the plane on which you have to fly to save rare animals. Chef (R) takes the jack on the left in the pantry. Colleague (R) opens the closet, takes a bottle and gets on the table. W includes fan, climbs on the table, put the jack on the table. By becoming a jack, W jacking. It takes up the fan and flies out on the shelf (it - airplane wing), where takes a jar of jam and jumps down to the floor. Both overlook the courtyard (right). It eats jam jar and throws a crow (give jar of jam Board). Bank shall be broken to raising splinter. Both returned to the room (left). Both climb on the table, W lowers jack, it gets K, W jacking. It takes up the fan and flies again on the shelf. There he cuts the rope (with pendant) and falls with the wing on the floor. W jumping off the table, takes wing on and off the fan. Both again climb on the table, W rises to the jack and remove the propeller colleague. W takes jack and both overlook the courtyard. W inserts wing aircraft, It touches propeller. W puts the barrel on the jack and gaining an empty bottle of fuel, then pours it in the plane. Both sit on a plane and fly away.

Grim Fandango Remastered


Year: 2015
Genre: Quest, Adventure
Discs: 1 DVD(*.iso)
Requirements: ATI Radeon HD 4650 / NVIDIA GeForce 8600GT / Intel HD 4000

About the game:

Ordinary employee of the Department of Death in the Land of the Dead Manny Calavera deals delivered straight from the tin shower down the stage. Depending on the transgression of one 3 way (almost as a plane-train-car). Or let wretches "business class" in a 4-year journey to eternal rest. But something was suddenly wrong in the world of the dead. By 1989 Computer Gaming World reported that "the industry is moving toward heavy use of VGA graphics".[20] While some games were advertised with VGA support at the start of the year, they usually supported EGA graphics through VGA cards. Their defining characteristics include a lack of any centralized controlling authority, a greater degree of user control over the video-gaming hardware and software used and a generally greater capacity in input, processing, and output. By 1988, the enormous popularity of the Nintendo Entertainment System had greatly affected the computer-game industry. The first generation of computer games were often text adventures or interactive fiction, in which the player communicated with the computer by entering commands through a keyboard. Consumers began purchasing DOS computers for the home in large numbers. The plot tells the story of four-year wanderings Manuel Calavera dead for Peace (English. The Land of the Dead) to the Ninth afterlife (Eng. The Ninth Underworld), last resting place of the dead.

12 chairs


Year: 2002
Genre: Quest, Adventure
Discs: 2 CD(*.iso)
Developer: Saturn+
Entertainer: Buka
Requirements: Windows 98/Me/2000/XP, Celeron 300, ram 32 mb, Cd-Rom 4-x, DirectX 8.0
Hints: The bottom line: "12 chairs" - another game, produced jointly by "Buck" and "Saturn +" continues a series of animated quests. We talk to the guy, what firing in from small to large parties in the pub, he, in his order of talks about missing fur cap. By 1993 PC games required much more memory than other software, often consuming all of conventional memory, while peripheral device drivers could go into upper memory with DOS memory managers. OXO, an adaptation of tic-tac-toe for the EDSAC, debuted in 1952. Although personal computers only became popular with the development of the microprocessor and microcomputer, computer gaming on mainframes and minicomputers had previously already existed. These publications provided game code that could be typed into a computer and played, encouraging readers to submit their own software to competitions.[5] Microchess was one of the first games for microcomputers which was sold to the public. PC gaming currently tends strongly toward improvements in 3D graphics..
About the game:
Offer him a boat and get his picture instead of creepy old lady down and down. Further searches jewelry will be filled with adventure, humor and satire, as well as surprise ingenuity and enterprise Ostap. We talk with the muzhik in the box with figs, he tells about the siege. Throw peak in the bust of Marx, which stands on the cabinet. Throw in a paraffin stove, climb into it. Features: The plot, based on the classic satirical works; Cool hand-drawn animation; A huge amount of humor; Interesting twists of the plot of the book and play puzzles; A wide variety of game scenes; An unexpected outcome of the game.

Walkthrough:


Go to Bezenchuk. Click to activate the boot moonshine, then use a glass bowl on moonshine. Another pioneer computer game was developed in 1961, when MIT students Martin Graetz and Alan Kotok, with MIT student Steve Russell, developed Spacewar! on a PDP-1 mainframe computer used for statistical calculations. The faster graphics accelerators and improving CPU technology resulted in increasing levels of realism in computer games. There were also several other companies that produced early first-person shooters, such as Arsys Software's Star Cruiser,[23] which featured fully 3D polygonal graphics in 1988,[24] and Accolade's Day of the Viper in 1989. From the mid-90s onwards, PC games lost mass-market traction to console games before enjoying a resurgence in the mid-2000s through digital distribution.[1][2] The uncoordinated nature of the PC game market and its lack of physical media make precisely assessing its size difficult. These cards allowed IBM PC compatible computers to produce complex sounds using FM synthesis, where they had previously been limited to simple tones and beeps. From the mid-90s onwards, PC games lost mass-market traction to console games before enjoying a resurgence in the mid-2000s through digital distribution.[1][2] The uncoordinated nature of the PC game market and its lack of physical media make precisely assessing its size difficult. By 1988, the enormous popularity of the Nintendo Entertainment System had greatly affected the computer-game industry. Tomb Raider in 1996 was one of the first 3D third-person shooter games and was praised for its revolutionary graphics. Tomb Raider in 1996 was one of the first 3D third-person shooter games and was praised for its revolutionary graphics. Further searches jewelry will be filled with adventure, humor and satire, as well as surprise ingenuity and enterprise Ostap. Go back to the registry office, talking with the head (branching dialogue - you need to choose n Go to the drugstore, click on the samovar (a branching dialogue need to choose the item.